Dungeon

The group need to escape from the Dungeon; an eery place full of mystery and spooky noises. They can only do this through excellent teamwork, with some problems solved in small groups and other challenges to be overcome with the whole group working together. The groups work through multiple puzzle rooms, typically facing; interactive, 3D shape and number matrix puzzles, an alarmed floor with only one safe route, buzz cages, and a large tilt maze. Along with the Dungeon Master, the Group Leaders tell tales to introduce the challenges and enhance the wonder and excitement. Whilst capturing the imagination, they remain conscious of the importance of not making it too frightening, particularly for the younger groups.

Developing qualities on each activity session

From the 12 qualities, we have identified 6 that are best developed on each activity; for Dungeon they are:
  • Communication
  • Listening
  • Support
  • Cooperation
  • Confidence
  • Problem Solving

Other Activities at Robinwood

We typically have 15 high-quality activity sessions packed into three days. Some sessions differ from centre to centre, but all centres run a similar programme, focussed on key stage two. There are some variations according to the time of year.

What Schools Say About Robinwood

We really appreciate all the recommendations we get from schools who have visited Robinwood and the number of schools who come for the first time as a result of recommendations from friends and colleagues. We are constantly updating the comments from schools who have recently attended a Robinwood course. The schools that attend come from areas of the Midlands, throughout the North of England and up into Scotland. But don’t just take our word for it, See what they have to say about Robinwood. For more testimonials and recommendations visit our Highly Recommended Page.